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Nexon blames PUBG for LawBreaker's poor sales

Apparently, there was just room for one shooter in town.

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Lawbreakers, the very first game developed by Cliff Bleszinski's new studio, Boss Key Productions, turned out to be a commercial failure. Although Boss Key really worked hard to change the unlucky fortunes of this game, Lawbreakers failed to attract players.

Some surprising statements have been made by the publisher Nexon as the company blamed Playerunknown's Battlegrounds for the bad sales and performances of Boss Key's game, as PUBG had a negative impact on its results. According to the publisher the close proximity to the launch of PUBG was the key to the failure of Lawbreakers.

"Our results in North America in the third quarter were below our outlook, mainly due to the sales from LawBreakers being below our expectations. LawBreakers is a unique FPS developed for core users. We had very high expectations for its launch; however, the timing of its launch turned out to be unfortunate, specifically the blockbuster PC online game PlayerUnknown's Battlegrounds came out right about the same time, making the market environment very tough for first-person shooters in general and for LawBreakers."

According to Nexon, PUBG would have made life difficult for all the first person online shooter games, something there is likely some truth to, but still, the two games are very different experiences.

Do you think Nexon has a point?


Thanks, DSOGaming.

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