Shinji Mikami's return to horror adds female character.
Set for release early in 2014.
Blizzard have just started the porting.
The latest images from EA's next racer.
Bale set to join Messi on the front of the box.
Hand-to-hand combat, driving and explosions.
"We're clearly going to make another one."
Restructuring at EA and Capcom, Olimar joins Smash Bros. and Cerny's PS4 comments.
PS4 lead architect on new console design consuming less power.
Some high profile departures as Senior Vice President of Planning and Business Development Christian Svensson departs.
Ubisoft show off more of the next Assassin's Creed in trailer.
Producer explains the choice of a real world city and more in this interview.
Microsoft rumours, Valve news and GTA V on PC.
Your home is under attack.
"Each platform has to have what makes that platform great."
PS4 pre-orders fill up, Desilets opens up on 1666 and GTA V gameplay shown off.
But why is he wearing that One Direction t-shirt?
We talked to the creative director of the original Assassin's Creed about his future and the game known only as 1666 at this year's Gamelab.
High demand to blame.
Nomura wants to make it happen.
Farming, weaving and patching.
Plus new screens for MMO reboot which is in beta for another weekend.
House reveals platform holder had no plans to change used-game model.
Sales, capes and sails.
Download from Apple's Newsstand.
Stick the headphones on and switch to full screen as Bungie take you round Old Russia.
The executive talks about "not screwing up" NBA, how we shouldn't count Nintendo out, and not to expect to see Online Passes any time soon.
Top European teams to appear in next instalment of basketball series.
Creator Michel Ancel talks why sequel won't be this gen, confirms he's already working on next-gen consoles.
First dynamic map, Free Fall, offered as incentive.
Eidos Montreal on rebooting a classic.
Lead level designer on Max, the desert, scavenging, and the lack of multiplayer.
Transition between consoles will be gradual.
A handful of shots from the next-gen open world title.
Polfeldt disappointed by the lack of advancement in next-gen storytelling on show at E3.
Shuhei Yoshida explains the source of some decisions.
Cerny confirms new features set to be announced for family adventure.
Longworth talks consumer choice and retail relationships.
Studio listening to calls for PC port on the internet.
We discover more about Wild Hunt at E3 from CD Projekt Red.
See what's going on behind the scenes of the next-gen engine.
We talk to Guerrilla Games about working with next-gen tech, and the glowing red eyes of their iconic villains, the Helghast.
We talked with Watch Dogs' creative director about providing player choice in a traditionally violent genre.
Ultimate Team playtest starting next month.
Sony's Jim Ryan teases more PS4 games to be announced soon.
Sony speaks out about reasoning for next-gen stance.
We talk Battlefield, Mirror's Edge and Star Wars with DICE at E3.
GRTV: We talk dogs, story and multiplayer at E3.
Retailer's poster points to November 13 launch.