All texts by Ketil Skotte
Ratchet & Clank are finally back, and they have made a new friend. We attended a digital preview of this summer's most expected PS5 title and saw a lot of new details and gameplay.
Talking indie game marketing, the challenges of working alone and having a new project with the developer of The First Tree.
The last big PS4 exclusive is nearly upon us. We sat down with game director Nate Fox to talk about the brutal battles, open exploration and North Star for Ghost of Tsushima.
It's finally time to continue Ellie and Joel's story. We had a chance to discuss The Last of Us: Part II with game director Kurt Margenau.
We sat down with Valve's Robin Walker and Brad Kinley to talk about Half-Life, VR and whether Robin's mom would be able to play Alyx.
"The climbing system is excellent and the opportunity to play things your way is greatly appreciated."
The Outer Worlds will soon be released, and we caught up with game directors Tim Cain and Leonard Boyarsky to hear more about the ideas behind the RPG.
"Unfortunately, Trover and the rest of the characters aren't quite funny enough to save the game."
Blood & Truth finally has a release date, and we played a new demo to see how spring's big PlayStation VR title is shaping up.
Prepare to soar through the skies as Iron Man. We were among the first to try out Sony's new flagship title for VR.
We paid the PlayStation VR Showcase 2019 a visit in New York to check out 8 new promising titles for the VR headset.
"Those looking for a simple retread of 2007's Crackdown may come away satisfied but we found little here that grabbed our interest."