Torment: Tides of Numenera
We've been playing the early access version of a much anticipated spiritual successor.
Text: José Manuel Bringas Published on the 29th of January 2016
Pillars of Eternity
"Obsidian's invented a time machine. We're back to the brilliance of the 90s RPG, with pre-rendered environments, isometric viewpoints and intricate stories with tons of text."
Text: José Manuel Bringas Published on the 26th of March 2015
Divinity: Original Sin
"If you've been waiting for a game that offers a bit more freedom, then this is definitely worth a look."
Text: José Manuel Bringas Published on the 15th of March 2015
World of Warcraft: Warlords of Draenor
"It's the expansion that all WoW fans have wanted for so long, and it lays the foundations for a bright future for the franchise."
Text: José Manuel Bringas Published on the 22nd of November 2014
The Art of Rime: Talking with Tequila
Raúl Rubio talks inspirations and influences.
Text: José Manuel Bringas Published on the 21st of October 2014
Launching Reaper of Souls - Interview with Blizzard's Jesse McCree
Blizzard's Jesse McCree talks key new gameplay features like Nephalem Rifts and Adventure Mode, right before the expansion's launch.
Text: José Manuel Bringas Published on the 23rd of March 2014
Fable Anniversary
We venture back to Albion for this anniversary edition, but is a trip down memory lane worthy of your time and money?
Text: José Manuel Bringas Published on the 3rd of February 2014
The Legend of Zelda: Skyward Sword
"Skyward Sword never loses the ability to surprise the player, and the great part is that it does so with elements that have belonged in the series since inception."
Text: Jose Manuel Bringas Published on the 15th of November 2011
Xenoblade Chronicles
"You've got until the timer runs out to ready for the world of hurt coming your way. It sounds like a cop-out. It isn't. Panic-inducing is what it is."
Text: José Manuel Bringas Published on the 10th of August 2011