Torment: Tides of Numenera
We've been playing the early access version of a much anticipated spiritual successor.
Text: José Manuel Bringas
Pillars of Eternity
"Obsidian's invented a time machine. We're back to the brilliance of the 90s RPG, with pre-rendered environments, isometric viewpoints and intricate stories with tons of text."
Text: José Manuel Bringas
Divinity: Original Sin
"If you've been waiting for a game that offers a bit more freedom, then this is definitely worth a look."
Text: José Manuel Bringas
World of Warcraft: Warlords of Draenor
"It's the expansion that all WoW fans have wanted for so long, and it lays the foundations for a bright future for the franchise."
Text: José Manuel Bringas
The Art of Rime: Talking with Tequila
Raúl Rubio talks inspirations and influences.
Text: José Manuel Bringas
Launching Reaper of Souls - Interview with Blizzard's Jesse McCree
Blizzard's Jesse McCree talks key new gameplay features like Nephalem Rifts and Adventure Mode, right before the expansion's launch.
Text: José Manuel Bringas
Fable Anniversary
We venture back to Albion for this anniversary edition, but is a trip down memory lane worthy of your time and money?
Text: José Manuel Bringas
The Legend of Zelda: Skyward Sword
"Skyward Sword never loses the ability to surprise the player, and the great part is that it does so with elements that have belonged in the series since inception."
Text: Jose Manuel Bringas
Xenoblade Chronicles
"You've got until the timer runs out to ready for the world of hurt coming your way. It sounds like a cop-out. It isn't. Panic-inducing is what it is."
Text: José Manuel Bringas