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Travis Strikes Again: No More Heroes

Suda51 on Grasshopper "coming back to our roots"

We spoke with the developer at GDC, where he talked to us about the process of developing Travis Strikes Again: No More Heroes.

The last time we spoke to Goichi 'Suda51' Suda on camera was before the release of Travis Strikes Again: No More Heroes, but now the game is out we got to catch up with the developer again to hear his thoughts on how the game has been received, and how indie development has been for him.

"Recently I really feel Grasshopper has really gotten back to its roots," he told us via a translator. "We've got a core team, not so big, about 25 people or so, and it's the first time in a long time that I'm able to really get into the finer details of game creation. I'm able to go around to the different members of the team and really talk to them while they're working on the game, give them really specific directions, see exactly what everyone's doing, see exactly how the game's coming along."

"So yeah, again, we're coming back to our roots as a sort of independent developer and I really feel that, right now, we have the best environment that we've had so far, and the best team that we've got so far, and things are going really great with Grasshopper."

We also asked about Suda51's thoughts on the Switch as a platform, which seems to be very positive:

"I feel the Switch is awesome. It's basically the game console, you know, you can load it up, you can play games right away, they're showing a lot of support for indie games, which is really great. They just announced Cuphead, there's a lot of cool games coming out on it and it's really fun to play and I'm really looking forward to doing more with the Switch."

Have you played Travis Strikes Again: No More Heroes yet?

Travis Strikes Again: No More Heroes