Since PlayerUnknown's Battlegrounds launched on Steam Early Access in early 2017, it has been quite the ride for all concerned, with millions of players flocking to the burgeoning battle royale genre. At the heart of it all was Brendan Greene, otherwise known as PlayerUknown, who had moved from consulting on H1Z1 to working at Bluehole Studio on the game that would go on to be referred to simply as PUBG.
The shorthand name for the first major battle royale shooter is being used in a more official capacity these days, not only with PUBG Corp being formed to focus solely on the game, but now with Greene confirming that he is leaving the Soeul-based studio (and the touring around the globe that comes with having a monster hit on your hands) so he can put down some roots in Amsterdam, the city where PUBG Special Projects will be based.
This new studio has been set up with the brief of "exploring, experimenting and creating new technologies, pipelines, and gameplay," with Greene outling his reasons for the move in a statement shared over on Twitter. "Together with a team of game developers and researchers, we will explore new possibilities of interaction and connection within the game space."
Quite what that means isn't crystal clear right now, but we look forward to finding out more in due couse.
As for the main game, Taeseok Jang will now head up the PUBG-team back in South Korea, and apparently "they have some great things planned for this year" with information on that set to follow soon.