Bioware's Head of Live Service Chad Robertson has been quite vocal with the Anthem community, especially during the weekend when there were technical issues with the VIP Demo, but now we have a new update post revealing what changes fans can expect from this weekend's Open Demo, running from February 1 to 3.
Robertson clarifies that Bioware learned a lot from the feedback given last weekend, and the updates include:
Scale testing is also happening this week to prepare for the increased amount of players coming in this Friday, which is particularly focused on getting the infinite loading problems improved.
These aren't the only changes though, as we're also getting the following in the full game, albeit not for the Open Demo:
Robertson concludes by thanking fans for their feedback and response to the game, and shares some interesting statistics. 9 million hours were played across the three days the VIP Demo was open, with over a million strongholds completed and 2 million grabbits killed.
If you did have issues with the VIP Demo though you'll be pleased to hear that you'll be getting some goodies during the Open Demo, including access to all four Javelins and a vinyl decal.
Is the Open Demo part of your weekend plans?