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The Division 2

Ubisoft reveals new tech coming to The Division 2

Five new and returning skills in profile.

Ubisoft has lifted the lid on five new and returning skills coming to The Division 2, revealing a number of technically advanced and even downright devilish ways to tackle your opponents when the game lands on March 15.

Seeker Mines and Turrets will be familiar enough for long-time players, but the Chem Launcher, Drone, and Hive skills offer potentially new and interesting ways to tackle enemies in the game.

We've included the bullet points for the three new additions below for your convenience, but a slightly more fulsome breakdown of all five can be found here if you want to know more.

First up, chemical warfare is coming to The Division 2 in the form of the Chem Launcher. Here are its various abilities:

Firestarter - The Firestarter canister sends out flammable, near-invisible gas. These gas clouds can be ignited with any spark—bullet impacts, enemies firing their weapons inside the cloud, explosions or even enemies running into them while on fire. If you combine multiple clouds over a large area, you can create devastating chain reactions.
Riot Foam - This skill fires a canister with riot control foam that disperses on impact. This is the same riot foam as you have seen the True Sons use in the E3 demo. The foam is sticky, heavy, and it expands rapidly. Anyone affected by the foam is stuck in place for a period of time, but the hardened foam can be destroyed to break them free.
Oxidizer - The Oxidizer fires a canister that emits a cloud of corrosive chemicals. The chemical cloud lingers for a long time and efficiently eats away at enemy armor or any enemy mechanical items.
Reinforcer - The Reinforcer fires a projectile that detonates and disperses an armor repairing cloud. If this powder hits you or your teammates, it restores an amount of your armor. Powder that sticks on the ground grants armor restoration over time. You have the ability to heal your friends very fast, or even yourself over time.

The Division 2

Meanwhile, players will be able to utilise a deployable drone during combat, with the following effects:

Striker - As suggested by the name, this is an offensive version of the Drone. Built for combat, the Striker possesses a turret that inflicts continuous damage upon its target. This drone can receive remote orders from its controller to attack specific targets.
Defender - The Defender is a defensive drone that protects its owner by utilizing an experimental directed emitter. It deflects incoming bullets with microwave bursts, creating an invisible barrier. However, each bullet deflected greatly drains the battery, and it is incapable of defending itself from enemy fire. It can, however, be ordered to guard friends or other friendly skill items.
Tactician - Built for intel, this utility drone flies to maximum elevation at a location of your choosing and spots all hostiles it can see, effectively highlighting their location. While deployed, it gives you and your party continuous information about the position of the enemies within your area. This is the Specialist skill for the Sharpshooter Specialization.
Bombardier - This drone can perform a bombing run across a long area. The drone flies to an area designated by the player and drops a barrage of explosives as it strafes from one end of the zone to the other.
Fixer - This defensive drone repairs armor over time. You can choose whether you want it to fly next to you and passively repair your armor, or choose a friendly target whose armor needs repairing, including other damaged skills.

And finally, the Hive combines the previous two skills somewhat, with a swarm of micro-drones both acting as a defensive and offensive tool:

Stinger - Micro-drones swarm hostile targets that enter their range, inflicting damage and targeting weak spots, destroying them efficiently.
Restorer - When the Restorer detects missing armor on a friendly agent in its range, it deploys micro-repair drones towards the agent. On impact, an amount of armor is repaired.
Booster - The Booster sends out one micro-drone per friendly player that administers stimulants to increase combat efficiency—boosting weapon handling, movement and other physical capabilities of the agent.
Reviver - When deployed, the Reviver Hive can revive allies within a specific radius on the ground. If any of your downed allies are within the range of your Reviver Hive, you can manually order a set of micro-drones to revive them. However, you can also press and hold the button to charge up the micro-drones. The longer you hold the button, the more health and armor your ally revives with.