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Overwatch's Chacko Sonny on the "universe" of the game

And how the fans engage with it.

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During the Overwatch League finals in New York it was nice to get the chance to talk with not only major esports figures but also Overwatch's production director Chacko Sonny, and during our interview we talked about all aspects of the game, including what it's like working on a game which such rich lore and narrative behind it.

"It's fantastic. I mean, I sit very close to [lead writer] Michael Chu - he constantly is iterating and coming up with new things, especially as we do new heroes and new maps, and there's a lot that people don't know about yet."

"I think it just helps to build context and affinity from the community for what we're doing. They know that when a hero comes out it is not just the sum of its ability, but that there is so much more to how this particular character fits into the universe of Overwatch, and really that's what we're trying to do here is build a universe that goes along with the sport, that goes along with the gameplay experience that you're engaged with."

"And you know one of the ways we see this manifest is how much the community has taken on so much of the lore-building themselves and sort of digging into it and they have their theories. We love that. We think it's incredible, and it keeps the overall experience really, really rich."

Do you engage with the lore of Overwatch?

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