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Gamereactor UK

How FIFA 19's 'lives-based' Survival Mode came to be

EA Sports say they "didn't look" at battle royale.


Sam Rivera, FIFA's chief producer, is someone we've spoken to extensively about FIFA in the past, and this year was no different, as during our talk with him at a recent preview event we got to learn about the new Kick Off 2.0 modes, one of which is Survival, where you lose a player every time you score. We had to ask where this came from, and Rivera answered as follows:

"We knew that people wanted a more casual experience. And we basically went to the room and started brainstorming and then we created some prototypes and then we decided after playing a lot that that was very fun. It's fun because, when you lose players everytime you score, then you have a lot of space, and you need to take advantage of that space, and you need to adapt your playstyle to watch for that space."

Players going out is a matter of an algorithm to keep it balanced, and in terms of minimum players, "FIFA allows 7, that's it. So when you have 7 players, if you score again, then you finish the game."

Does this sound fun though?