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Cyberpunk 2077

Cyberpunk 2077: "We're allowing ourselves a lot of creative freedom"

We talked to CDPR about the dystopian RPG.

  • Text: Mike Holmes

Cyberpunk 2077's appearance during Microsoft's press conference on Sunday night was, for many, the highlight of this year's E3. After the gameplay trailer (which you can see below) press were shown nearly an hour of gameplay, revealing much more of the world and the people who inhabit it (you can read our hands-off preview right here).

After the demo, we were able to talk to the team behind the game and writer Stanisław Święcicki joined us on camera to reveal a few additional details about the hugely anticipated sci-fi RPG. In particular, we discussed the studio's vision for the game.

"The IP sort of set a direction for us," Święcicki explained. "We're allowing ourselves a lot of creative freedom to do major tweaks to what happened in the timeline and how the world exactly is, but at its core it's still a dystopian future.

"It's a dark future in which America is on its knees, it lies in pieces and the world is ruled by mega-corps on the one hand, which for them human life is cheap and people are meat. And on the other hand's side you have organised crime on the streets and psycho gangs and everyone in the middle is sort of preyed upon."

In the middle of mega-corps and brutal gangs sits the player, who must navigate a hostile world dominated by violence and debauchery.

"And you, as V, a mercenary on the rise to becoming a legend, you have the power which comes with an incredible price," Święcicki told Gamereactor, "because you take jobs which no-one else would take on. You have the sort of the capability of carving your own path somewhere in between. So for being a cyberpunk, the main thing is being in control of who you are."

"For me, identity and this freedom is like a major theme of the game we're making. But at the same time, one lesson we learned from The Witcher is that what resonates best with people is universal human emotions. And even in a world where, you know, people have cyberware and to some they look like robots, inside they're still fragile human beings, and I think the contrast even brings it up even more. Themes of loss and friendship and love, that's something that we found makes for a story that people can identify with and that's what we want to do again."

Cyberpunk 2077 is heading to PC, PS4, and Xbox One.