We caught up with Brazilian developer Ana Ribeiro in full cosplay gear at PAX East. Ribeiro came up with the concept for Pixel Ripped a few years back and now finally the long development is nearing its goal as Pixel Ripped 1989 will hit Oculus Rift, HTC Vive and PSVR on May 22.
"It feels like Olympics, four years, the journey has been fun," Ribeiro said when asked about the game's development from student project to full game release on Oculus, Vive, and PSVR. "I have been enjoying the process a lot. It has been long, but it has been an adventure. I've had a lot of ups and downs during the trip."
The game itself sees the player travel back to 1989 where you're tasked with playing a game on your GameBoy-esque device while avoiding the attention of the teacher in the classroom. A bit of a juggling act, but the game also inserts itself in the surroundings.
"It's game about being a gamer. And fighting to play a game. It's like the whole world is conspiring against you to play video games. That's the big inspiration I got. It was always tough to play video games when I was a kid. Got my parents would turn off the electricity in the house and you couldn't save the game and I remember we were playing Ninja Gaiden. It was so hard, and we were like finishing the game and then my father just want us to come to lunch and he turned off the light, things like that."
Ribeiro isn't satisfied with just 1989 though, she has plenty more planned for future Pixel Ripped titles, beyond this first one.
"There are actually four other episodes planned. So this is 1989, but we are planning to release Pixel Ripped 1978, to be Atari graphics and it's going to be in the 70s, and then we're going to be releasing 1983 which would be like arcade machines, 1995 would be the fight between Nintendo and Sega, 1999 would be the first 3D games, like the old school 3D Nintendo 64, so there are plenty of games coming."
You can also check out the launch trailer for Pixel Ripped 1989 below.