At this year's Nordic Game, we had the chance to talk to Thomas Grip from Frictional Games, developers of the popular horror games Amnesia: The Dark Descent and A Machine for Pigs, and more recently Soma. Grip touched heavily on the design philosophy at Frictional and their approach to narrative games, but also dropped some big news for fans of their previous titles.
"I have to be very vague I'm afraid, but we're working on two new projects, one of which is further ahead than the other," Grip said. "We've already done two games which are about being hunted by monsters. It feels old, we want to try and get away from it or figure out new ways to make it more exciting. We're also trying to stray away from horror games. One of the games we're making is going to be horror but the other is going to be focused on telling a very, very interesting story."
Grip went on to say that they proved to people that they can do more than just be scary. "I think we showed with Soma, we're not just good at scaring, I think many people were affected by the story which was awesome, it was our goal all along and that feels like it's set up for us to put more focus on delivering these sorts of experiences."
You can watch the full interview below. What type of game are you hoping to see next from the team at Frictional? Let us know in the comments.