At The MIX this year at E3 we tried a new set up at times where Dóri played a game while Bengt interviewed a developer, or in this case a publisher - Raw Fury's Gordon van Dyke.
The game in question is Gonner - a rather cute (maybe not the right word) shooter that offers a unique art style along with some neat old school mechanics and interesting risk/reward design.
The conversation revolved around the game itself as well as the new publisher's agenda that has been influenced by how its founders want game development and the developer/publisher relationship to be like.
Gordon van Dyke has previously worked at numerous developers and publishers during his career including DICE, Visceral Games, and Paradox Interactive.