"It borrows from Most Wanted, which borrowed from Hot Pursuit, which takes a lot from Burnout Paradise. All in all it's hard to shake the feeling of déjà vu."
EA interested in co-producing with Chinese film companies.
Subscription service expands with racing this month.
Ghost Games given time to reinvent the series.
With the latest video game adaptation hitting the big screen, we grab some popcorn and head to the local Cineworld to check out Need for Speed.
Reports suggests the next Need for Speed was "mothballed".
Watch us play Ghost Games' racing game.
A change of direction for the series or a mere formality?
What it takes to run Ghost Games' first title.
Progression and Pursuit Tech detailed in trailer. There's also a fresh batch of screens.
The rest have formed Ghost UK, while small Criterion team focused on something new.
Need for Speed: Rivals' executive producer on the state of the racing genre.
The latest images from EA's next racer.
GRTV talks to Ghost about the studio's formation and who's collaborating on the project.
Creative director on how Rivals builds on Hot Pursuit and Most Wanted and how AllDrive works.
New studio, familiar crew; we head to Stockholm to get the scoop on the newest Need for Speed game and how old faces are helping with the title's engine.