Mordheim's devs on working with the Warhammer community
Rogue Factor talks to us about the Early Access process.
Rogue Factor's Yves Bordeleau talked to us during E3 and offered us the latest details regarding the ongoing development of their turn-based Warhammer game, Mordheim: City of the Damned.
In particular we discussed the reason why the studio opted to go into Early Access, and what it's like working their community of Warhammer fans:
"The main purpose for the Early Access for us was not financial purpose, it was really something to get the game as good as we can be before release," Bordeleau explained.
"So getting the community involved, building that community, having our core players start leagues and tournaments; it's a tremendous help, and for us, the aim was exactly that, to build up all that aspect at the same time as we develop the game, and it's great, I love it."
Bordeleau than talked to us about balancing the implementation of ideas from the community with sticking to a schedule:
"We have a general idea of when we want to release. We're following a schedule. Like I said we have some leeway to add new features and stuff, and discuss it with the community, but obviously we don't have endless development budget.
"We are clear with the community what we can do, what we won't be able to do. We have a forum where we have a wish list. Anybody can throw anything at the wish list, but we also do a pass on it and say "well this, nah, it won't be possible" "this will be possible for release". But we always keep our target for release."
Mordheim: City of the Damned is currently in Early Access on Steam.





