Milestone is a developer known for their pedigree in the racing genre, and that includes the upcoming MotoGP 19, coming next month and also racing onto Nintendo Switch as well as PC, PS4, and Xbox One.
We caught up with game designer Alessandro Ciavola recently to talk about this version specifically, who told us the following:
"You won't have all the pilots on the starting grid because it would require too much CPU from the Nintendo Switch, so a little bit less riders, but for improved gameplay and the frame-rate"
As for what's changed overall, Ciavola said that they have "completely different physics, improved graphics, and the new historical challenges and riders. Also, we have [reworked] the career with improvements on the bike, new cameras... there is a lot of stuff going on. We tried to improve as much as we could."
"You got the Neural AI as well. This was a big challenge for us, of course, because the team did a great job to bring such a... not resource-consuming, but such a big aspect of the game from one console to another. The only part missing is the online multiplayer and we changed it with the local multiplayer up to 8 players," Ciavola continued, talking about the Switch.
We also talked about the topic of cloud gaming, specifically with regards to Google's Stadia platform, revealed this year:
"We can make any announcement yet on Google Stadia. Of course we explore all the opportunities we are facing and this is a huge opportunity for us because it allows to target a much bigger audience [...] I think that, as every publisher in the world, we see it as a good opportunity, but we don't know yet which game and when we will start with because nobody knows when the service is launching in Europe."
Are you a fan of Milestone's games?