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Microsoft Flight Simulator

Microsoft Flight Simulator's aerodynamic systems detailed

Asobo Studio CEO Sebastian Wloch pulls back the curtain on how aerodynamics make this a realistic game.

In the third episode of their Feature Discovery Series, Asobo Studio's CEO Sebastian Wloch talks us through the improvements made within the aerodynamics systems, diving into what will take this installment to new heights and exploring all the features that make this new flight simulator as immersive and realistic as possible.

The first major improvement is to the game's core physics engine, which will allow players to experience the world on a whole new level, from feeling the tiniest of bumps in the runway to realistic breaks that will send you into skids if you're not careful.

The new in-game physics will feature an enhanced collision model too, meaning that for the first time in the series players will have the ability to land on sloped surfaces, be that an emergency landing on the side of a hill or a sloped runway in the mountains. This also means that the planes will be able to feel all the bumps on the road, and players will have to react accordingly to how this may affect the aircraft.

Another improvement is the way the simulator is integrated for each machine. The game will feature an adaptive timestep, calculating the frame-rate being provided by your monitor and balancing this out. Although the game will adapt to each individual setup, this will not affect how smooth the experience will run, as the background simulation will always be running on a high-hosted frame-rate, ensuring that you will not lose out on realism if you drop frames.

Also improved is how players control the plane, as no longer are pilots forced to follow strict paths in the air, allowing for more realistic movements and flight patterns.

A re-writing of aircraft systems will allow for this to be the most immersive experience to date, giving players full control over the flaps on the plane, more realistic fuel loss, and even introducing an icing system. All these minor improvements ensure the pilot will have to strategically plan flight paths, be wary of the weather, and pay attention to all the important information, making sure the plane doesn't ice over or run out of fuel mid-flight.

The rest of the video takes a detailed look at how the new aerodynamics affect the planes alongside the new weather systems. Clouds can even affect your flight, and 3D environment mapping will bring about realistic turbulence and naturally simulated weather changes.

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Microsoft Flight Simulator

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