Microsoft told Kotaku that they are aware of the severe framerate issues that renders Halo: Reach nearly unplayable on Xbox One and that engineers are working to solve the issues.
Bungie's final Halo game, Halo: Reach, was originally released on Xbox 360 in 2010 and was launched via Xbox One backwards compatibility earlier this month.
"The time has come for Bungie's farewell to the Halo series, and they bid farewell with the biggest and most epic chapter in the series to date."
Reach made its debut on PC and Xbox One in its remastered form earlier this month, and it was received well.
The classic game is almost a decade old, and has just landed on PC and Xbox for players to try out once again.
The service is expanding even further, from Overcooked 2 to The Division and plenty of other titles.
The Steam version has only just arrived, with players flooding to the Master Chief Collection to try it.
We take a spoiler-riddled look back at Bungie's Halo swansong.
After the first test on PC, 343i is looking to see how people get on with Reach's PvE-only mode.
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