Microsoft told Kotaku that they are aware of the severe framerate issues that renders Halo: Reach nearly unplayable on Xbox One and that engineers are working to solve the issues.
Bungie's final Halo game, Halo: Reach, was originally released on Xbox 360 in 2010 and was launched via Xbox One backwards compatibility earlier this month.
"The time has come for Bungie's farewell to the Halo series, and they bid farewell with the biggest and most epic chapter in the series to date."
After the first test on PC, 343i is looking to see how people get on with Reach's PvE-only mode.
The Windows-exclusive PC port is nearly ready to play, and will arrive in beta sometime in June.
A solution is being worked on.
Back compatibility likely the only way Bungie's last Halo will make it Xbox One.
Non-Master Chief titles in series could potentially also see release on Microsoft's new console.
Super Time Force a free download on Xbox One.
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