WEBVTT 00:00.000 --> 00:12.000 Hello everybody and welcome back to Racing Dreams right here at Gamereactor. My name is Petter 00:12.000 --> 00:20.080 Hergevall and we're not back in the full motion 6 DUF rig today and we're not back in ACC or 00:20.080 --> 00:30.400 Automobilista 2 or Dirt Rally 2.0 as you can see. I am in, as was introduced in last week's GRTV Racing 00:30.400 --> 00:37.520 Dreams clip right here at Gamereactor, we're in the mini rig, the new console racing rig that is 00:37.520 --> 00:47.040 mainly built for VR racing in the PlayStation VR 2. And this is Gran Turismo 7 on the PlayStation 5 00:47.040 --> 00:54.320 and we're using the Placey Trophy Logitech Special Edition rig, the Lite 3 TV stand from 00:54.320 --> 01:06.560 Next Level Racing, the LG B3 OLED 65 inch and the Logitech G Pro direct drive wheelbase and the G Pro 01:06.560 --> 01:13.920 Logitech pedals. So it's a super nice setup I would say, everything fits together perfectly 01:13.920 --> 01:22.160 of course, this wheel and pedals are to a huge extent is perfectly calibrated out of the box for 01:22.160 --> 01:27.200 the PlayStation 5 console racing I would say. Just choose your format when you start it up, 01:27.840 --> 01:32.800 PC or PlayStation 5, and you can clearly sense that Logitech has been 01:33.760 --> 01:42.160 tuning it from Gran Turismo 7 and Gran Turismo Sport. And also the wheel and the pedals of course 01:42.160 --> 01:47.200 goes perfectly together with the Placey Trophy Logitech Special Edition, because it's supposed to. 01:48.160 --> 01:55.760 And I'm off the track right here, I'm at Neubergering Nordschleife in Germany, 01:56.480 --> 02:07.600 as you can see. And I'm not doing very well, but I'm in the GT3 GTWC Audi R8, which is in the GT3 02:07.600 --> 02:13.440 class no matter the game, if it's iRacing, if it's Automobilista 2 or Assetto Corsa 02:13.440 --> 02:20.560 Competizione or Gran Turismo 7. It's one of my favorite GT3 cars of all time. I think it's lively and 02:23.040 --> 02:32.000 and powerful and fast and has a great feel to it, and it doesn't feel as heavy as it actually is. 02:32.560 --> 02:40.960 But still it's planted and predictable and not like crazy with corner exit oversteer 02:42.160 --> 02:51.200 like the Porsche RSR or, and I'm off the track once more, or the AMG GTR Black Series. 02:51.920 --> 02:58.960 But I would say that because I've not been driving GT7 in this mini-rig for 02:59.600 --> 03:05.280 more than a couple of hours, because we just finished the build of it a couple of weeks back, 03:05.280 --> 03:10.080 and there's been so much with summer showcases and everything here at Gamereactor, but 03:10.080 --> 03:15.760 I would say that I think that the main takeaway from driving Gran Turismo 7 03:16.640 --> 03:24.320 in this kind of sim-riggy setup is the fact that Polyphony Digital has nailed the sense of speed 03:25.280 --> 03:31.600 in a better way than any other sim racing, or this is more of a semi-sim, but still the sense 03:31.600 --> 03:40.560 of speed is better than in any kind of GT racing game that you can find. If you compare it to 03:40.560 --> 03:46.240 Automobilista or R-Factor, RaceRoom, iRacing, Assetto Corsa Competizione, there's just none of 03:46.240 --> 03:52.320 those games that are even close to communicating the sense of speed, how fast you're actually going 03:52.320 --> 04:02.240 with me as a driver, as Gran Turismo 7 is. You can always sense the fact that you're going like 04:02.240 --> 04:08.800 250 kilometers per hour down the Nordschleife Straits, and you just cannot do that in many 04:08.800 --> 04:16.160 of the other games that I mentioned, especially iRacing, which I think for me has possibly the 04:16.160 --> 04:21.920 worst sense of speed in all sim racing titles of all time, and people always come back to me, 04:21.920 --> 04:26.240 and I understand the logic of it, people always come back to me saying that, well, that is the 04:26.240 --> 04:31.440 field of view, you're using the wrong field of view if you're not getting enough 04:31.440 --> 04:39.520 sense of speed. Not true, because using the exact same speed of view calculator, or just manually 04:39.520 --> 04:47.520 implementing or adjusting the field of view in any of those games that I just rambled on about, 04:48.240 --> 04:56.240 to make it look exactly like Gran Turismo 7 here is looking. Being placed in the car and having 04:56.240 --> 05:05.200 kind of the right amount of wide-span viewing angle in this game, as I have in Automobilista, 05:05.200 --> 05:12.400 or ACC, or iRacing, or whatever the game is, this game still feels way faster, and it doesn't come 05:12.400 --> 05:18.160 down to camera shake, or motion blur, or stuff like that, even though, of course, that helps in 05:18.160 --> 05:23.520 some extent, but I've turned off a lot of things in this game, I turn off a lot of games, a lot of 05:23.520 --> 05:30.480 stuff in games like iRacing, R-Factor 2, Raceroom, Automobilista 2, etc, etc. It's just, I think it's 05:30.480 --> 05:37.440 just the tracing in this game that is faster, even though the actual lap times of this car on the 05:37.520 --> 05:46.240 Nordschleife is on par, at least when I drive it, I do the same times, roughly, in this game as I do 05:46.240 --> 05:54.640 in, for example, Automobilista 2 in the same car, but this still feels way faster. They just 05:54.640 --> 06:02.080 communicate speed in a faster, in a better way, and I appreciate that. I really appreciate that, because 06:02.560 --> 06:10.640 that is one of my main gripes with the sim genre, even though, as stated, this is not simulating 06:11.680 --> 06:19.120 real GT3 racing in the same sense as, for example, ACC is. I'm not fooling anybody, especially not 06:19.120 --> 06:25.280 myself, you have a lot less communication from what's going on in the tires, and the center 06:25.280 --> 06:30.480 core of the force feedback in Gran Turismo 7 is just way, way behind a lot of those other 06:30.480 --> 06:38.480 hardcore sim racing titles, but still, it's not bad, it's not super far off, and I think that 06:38.480 --> 06:44.000 the physics update five, six weeks ago in Gran Turismo 7 did a lot. I think they have a lot of 06:44.000 --> 06:51.600 work to do, but I think they could eventually get there, because they're closing in on 06:52.560 --> 06:59.520 on some of those titles, and it's a great game. It has a huge amount of content if you're 06:59.520 --> 07:09.280 looking for GT cars, race cars, and especially just super well-built, laser-scanned tracks from 07:09.280 --> 07:16.320 all over the world. There's just a ton of content right here, and some really good racing, so 07:16.320 --> 07:30.160 yeah, and for me, thanks for watching, see you again next week!