English
Gamereactor
hardware

Logitech Astro A50X

Logitech Astro is pushing hard and has rolled out a flagship headset that costs £360. Petter is very impressed...

Subscribe to our newsletter here!

* Required field

In my 23 years as Gamereactor's editor-in-chief and almost 30 years as a reviewer, I have never stumbled upon a headset that requires such an odd type of connection to the game console you intend to use it with, as the Logitech Astro A50X. We're talking super weird, here. Very strange. When I first unpacked these expensive gaming headsets, I found myself in one of those apathetic positions where I just sat and stared at the accompanying guide. "What does Logitech mean?" I thought. Then I started connecting wires to get them to work, and didn't get much wiser.

Astro A50 X

The A50X works just as well for PC as for PS5 and Xbox and you can switch between different platforms/sources with one stupidly fast button press, which makes them a bit unique on the market right now. As we all know, Microsoft in particular has limited the possibilities for third-party manufacturers such as Logitech to make headsets that work for both Xbox and Playstation, which often results in Xbox headsets today only working for Xbox. This is while all PC headsets on the market also work with Playstation 5. As a multi-format junkie, I find this more than legitimately frustrating (and a bit greedy by Microsoft) but it's not surprising. Spencer & Co obviously want to sell their own headset rather than see Logitech, HyperX, Turtle Beach, Steelseries, Razer and all the others grab their potential customers. However, this is not a problem with the A50X. It's a non-issue because, as I said, they work in all formats.

Astro A50 X

However, the A50X doesn't settle for a USB C cable into your console, or a USB A dongle into the console's front port to grab the signal wirelessly from there. Nope. That's not enough. Instead, Logitech asks me to plug the console's HDMI cord into the headphone charging station, plus a USB cable. The HDMI should then be run from the charging pad to your TV/monitor and this is a solution I've never seen before. The reason has to do with Astro's way of interpreting the signal. The A50X wants the whole signal to be able to offer the sound image (including Atmos) that they do, and the result speaks for itself. Because no matter how tricky it is to connect these headphones to the Xbox Series X or Playstation 5, they sound incredible. I would describe them as the best gaming headset on the market right now in terms of sound quality alone. That's how good they are. It would be possible to complain a little bit that the mix in the headphones is a bit "front voice" heavy, like many other things on the headphone market right now (which I blame Apple Airpods for, in many ways) but it is not excessive, it does not spoil an otherwise fantastic sound image and can also be fine-tuned (for the most part, anyway).

This is an ad:
Astro A50 XAstro A50 X

The sound is huge. The soundstage is big, expansive, wide, powerful and packed with detail. There's also a lot of control and in games like The Finals, Call of Duty: Warzone and Avatar: Frontiers of Pandora, I hear things in these headphones that my usually brilliant HyperX Cloud Alpha just can't convey. The sound is soft and pleasant, I never get tired of listening despite long six-hour sessions with the A50X on my head, and these headphones are also very musical. They play my favourite music really well and it is noticeable that Logitech's graphene diaphragms are light as a feather and can work faster and more distinctly than the elements used in the A50.

For PC, you also avoid the whole thing with HDMI-in-USB-in-HDMI-out via the charging station. For PCs, USB-C goes straight in from the charging station without compromising sound quality. The A50X is also incredibly comfortable and incredibly well-constructed with lavish materials, nice design and a furiously good microphone that feels expensive and sturdy rather than plasticky as is the case with most gaming headphones, regardless of price range. I'm not a big fan of Astro's cheaper models as their caps squeeze my cranium so much that I can't handle more than maybe 35 minutes with them on my head. However, this is not the case with the A50X, which instead sits like a really lovely, feather-light cap that caresses my skull. Very comfortable. Very durable. No complaints there.

Astro A50 X
This is an ad:

The Logitech Astro A50X is disgustingly expensive. £359. They are also bizarrely good and offer a sound image and build quality that Razer, HyperX, HP Omen, AOC, Turtle Beach, Corsair or Roccat simply can't compete with at the moment. If you want to find gaming headphones that sound just as good, you'll have to dig into the high end pile where Audeze, among others, is chattering away and then the cost is higher, regardless. I'm not exactly thrilled with how Logitech has solved the connection to the consoles, but I can't complain too much about it since the sound is as good as it is.

09 Gamereactor UK
9 / 10
+
Brilliant sound, superb microphone, brilliant battery life, incredible ergonomics, compatible with all formats.
-
The connection to Xbox/PS5 is messy and complicated, expensive.
overall score
is our network score. What's yours? The network score is the average of every country's score

Related texts

Logitech Astro A50X

Logitech Astro A50X

HARDWARE. Written by Petter Hegevall

Logitech Astro is pushing hard and has rolled out a flagship headset that costs £360. Petter is very impressed...



Loading next content