Cookies

Gamereactor uses cookies to ensure that we give you the best browsing experience on our website. If you continue, we'll assume that you are happy with our cookies policy

English
Front page
news
Turmoil

It was "a bit of a challenge" adapting Turmoil to consoles

Gamious' CEO Pim Bouman talked to us about moving the game over, including adapting the controls.

Turmoil is a game that's already got us searching for oil on PC, but we talked to CEO of Gamious Pim Bouman about the impending console release of the game, we discussed how they've adapted everything to the new versions.

"It was a bit of a challenge," he told us. "So it's typically a mouse and keyboard game but [...] we've just tested, experimented, see what worked well, what didn't work well. The Switch controller actually has a couple of advantages. For example, you can use the shoulder buttons to cycle through menus real fast, which is something you cannot do real fast using a mouse."

"It's a process of just trying to get the best experience, and that requires experimenting and prototyping, and we're really happy with the results and how playable the game is now."

Have you tried Turmoil?

You watching

Preview 10s
Next 10s
Advertisements
TurmoilTurmoilTurmoil

Related texts

Loading next content