The Inside Xbox series of livestreams returned last night to give us even more news from Microsoft's platform, although it wasn't all about console gaming, as we had the news that Halo: The Master Chief Collection was coming to PC, as well as an introduction to Project xCloud, which was first revealed last year.
The segment can be watched in full down below, where Head of Gaming Cloud Kareem Choudhry talks about xCloud, explaining that this is part of their philosophy of allowing gamers to play games on any platform they want, hence the other initiatives like backwards compatibility and Xbox Play Anywhere.
Project xCloud, as you might have guessed, is a continuation of that as it allows cloud-based gaming wherever Microsoft has a client, all of which is done without cracking or tinkering with the games themselves. This includes cloud saves so you can pick up where you left off, and we even get to see it in action when host Julia Hardy plays Forza Horizon 4 on an Android phone via a bluetooth-connected Xbox One controller.
Rightfully so, commenters on the video asked how much input lag there'd be with this technology, which might make all the difference in Forza for example. We don't know those details yet, and the proof will be in the pudding, but with Choudry emphasising their desire to emulate the exact same experience as the developer intended, it seems like they have a lot of elements in consideration.
As for when we can expect xCloud, Choudry revealed that public trials will start this year. Has this grabbed your interest?