Industry legend John Romero is not interested in exploring battle royale
But he reminds us that he is working on a first-person shooter that he describes as "different, it's very different".
Despite not having had a major hit in several decades, John Romero continues to be revered in the gaming world. After all, we are talking about one of the brains behind style-defining classics such as Doom and Quake.
It also helps that he is an outspoken and interesting person with many strings to his bow. This means that interviews with him are always worth keeping an eye on, and our Spanish editor-in-chief David Caballero recently had the chance to talk to him during San Diego Comic-Con Málaga, and Romero as usual delivered several broadsides of unapologetic bravado.
Among other things, and as he shared a panel with Brendan "PlayerUnknown" Greene, we asked him if he was interested in exploring battle royale, which he laughed off and said:
"Well, I mean, lots of people are exploring everything in FPS, so I don't need to explore Battle Royale".
"I mean, the PvP market in FPSs is extremely packed, right? So I'm not going to spend my time jumping in and trying to do something different there, but I really appreciate it, I really like playing different games that are very hardcore shooters, like Rainbow Six: Siege, you know, that's such a good game."
He took the opportunity to comment on the project he is currently working on himself - which is not a battle royale - and said that it is still a first-person shooter that he believes has a lot of original ideas:
"I like all kinds of FPS, and my game is different, it's very different, and I can't talk about how different it is or what I'm doing, but it is an FPS."
This aligns with what he told us about the game three years ago in Tenerife: John Romero's new FPS is about "what are we doing new that people haven't done before".
If you want to check out the entire, fully-subtitled interview with this legend, you can find it below.





