Earlier this month we got to try out Bloober Team and Lionsgate's horror title Blair Witch ahead of release, and during our time there we also caught up with developer Maciej Głomb in the interview below, who told us about creating the witch in the game.
"From our experience, I think that making things unseen are even more scary than letting players see them, and that also translates to the Blair Witch franchise because of the witch, obviously, because you can never see the witch in the movies, and it's still also the same in the case of the game," he explained. "What we think about the witch is that she's more like a force, a force of nature, so you can't really fight her directly. You'll have to fight with her impact on you."
Are you glad the witch is unseen?
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