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Blair Witch

In Blair Witch the "unseen is even more scary"

We spoke to Bloober Team earlier this month in London about bringing the Blair Witch franchise into the world of games.

Earlier this month we got to try out Bloober Team and Lionsgate's horror title Blair Witch ahead of release, and during our time there we also caught up with developer Maciej Głomb in the interview below, who told us about creating the witch in the game.

"From our experience, I think that making things unseen are even more scary than letting players see them, and that also translates to the Blair Witch franchise because of the witch, obviously, because you can never see the witch in the movies, and it's still also the same in the case of the game," he explained. "What we think about the witch is that she's more like a force, a force of nature, so you can't really fight her directly. You'll have to fight with her impact on you."

For more on the game check out the interview below, as well our most recent preview. What's more is that we also have some gameplay to share with you here.

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Blair Witch

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