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Stormdivers

Housemarque: "Apex did something that we had" with Stormdivers

CEO Ilari Kuittenen spoke about how the battle royale space has changed since Stormdivers was first pitched as a game.

Stormdivers is ready to quite literally dive into the battle royale genre, but Housemarque has opened up about where it sits in the space when CEO Ilari Kuittinen spoke to VG247 at the Reboot Develop event, who admits that the competition is stiff these days.

"The problem is with us we always have to change our idea. We originally thought that the game would be a premium game but now it should be free to play. And do we have enough content to do that? I don't know," he admitted. "We're kind of a bit short of money to fully realise what we want to do as a launch edition of the game. We'll see. It is tough. Whether we're going to succeed, it's unlikely because of the tough competition."

That's not all that Housemarque is working on though, as Kuittenen said in the same interview that the unannounced game will "maybe" get an announcement early next year. "This is the biggest game we've ever made," he added.

As for the competition that Stormdivers faces, there are plenty to name - like Fortnite and PUBG - but Apex Legends is the thing that really rivals what Housemarque's game is trying to achieve.

"Apex did something that we had there. The maneuverability, and we have a class based thing," said Kuittinen. "In a way Apex has taken that a bit away from us. Our game is third person so it's a bit different gameplay wise. We always had this idea that there are effects that push you forward. So there's tornadoes or bombardments, so there are PvE elements. The idea is that's it's a fast-paced thing. You can't really sit tight somewhere in a toilet with a shotgun. That is still the thing we're trying to accomplish there."

"It's quite brutal, this industry. Quite brutal. It's something that happens like, 'oh s***'. The race is on and we just couldn't make it."

Can Stormdivers survive?

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