During a recent roundtable discussion with Hideo Kojima that Gamereactor took part in, we found out about some of his plans as the Metal Gear creator looks to establish his own studio, Kojima Productions.
You can expect to see the full interview tomorrow, but while we wait for that to land, here's what he had to say (via a translator) about his plans on keeping the studio relatively small, and thus efficient.
"I'm aiming to keep the staff less than 100 people," he said, before adding later: "I am searching for technology and at the same time hiring new people, and visiting the (...) studio to get inspiration about what kind of studio I want to make/create."
He then joked about what he had seen on his travels. "I've found that at any studio the kitchen is very important... I saw at DICE in Stockholm they had 40 microwaves, and also there's so many coffee makers, and I understood that that is very important."
Then Kojima-san discussed his plans moving forward, at which point he made one of few the references to his past work at Konami. "At the time of the Metal Gear Solid the staff was over 200 people, something like this..."
The translator continued, later adding: "He wants to connect to the developers directly... So it will be around 100 people, but not more. Keep it that size."
After that we were treated to an analogy where he compared the situation in Hollywood where up to 1000 people can work on a movie, but with so many people there can be communication issues, framing the point around a glass of water. Who is it for? How much water do they want to drink? It can be hard to work out exactly what is needed without direct contact between staff.
Summing up, that means that in terms of staffing the fledgling studio, "100 people is max."
For the full interview with Hideo Kojima, click here.
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