Sony Interactive Entertainment has revealed that Guerrilla Games' Hermen Hulst has joined them as the Head of Worldwide Studios, effective immediately, meaning Hulst will lead development across the 14 studios.
Shuhei Yoshida is also leaving his current role as President of Worldwide Studios to become "head of a newly formed initiative that will focus on nurturing external independent creators", according to the press release.
"Hermen is one of the most effective and well-respected leaders in the video game industry. He is a passionate advocate for the teams he leads and understands how to empower creative talent to build great experiences," said Jim Ryan, President and CEO of Sony Interactive Entertainment.
"Worldwide Studios is a critical part of the future success of the company, and we must deliver on the promise we have made to gamers to create imaginative and exciting content that is truly unique to PlayStation. I have no doubt Hermen can lead our teams to deliver compelling and diverse experiences at a steady cadence."
Hulst was previously managing director of Guerrilla Games, which worked on Killzone and the acclaimed Horizon Zero Dawn, a PS4-exclusive. Guerrilla has also helped innovate on the Decima engine as well.
"I have worked closely with PlayStation and the entire Worldwide Studios family since 2001, and I have the utmost respect and admiration for the creative talent and ambitious ideas within the network of studios across the US, Europe, and Japan," said Hulst. "I am beyond excited to have the opportunity now to lead such an inspired and talented team whose singular mission is to build amazing games for PlayStation fans."
"I am thrilled to announce Shu Yoshida as head of this new initiative. Everybody knows just how passionate Shu is about independent games - they are lifeblood of the industry, making our content portfolio so special for our gamers. These wildly creative experiences deserve focus and a champion like Shu at PlayStation who will ensure the entire SIE organization works together to better engage with independent developers through a culture of supporting and celebrating their contributions to PlayStation platforms," added Ryan.
Is this a good fit for Sony?
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