"There are so many tools now that you can use that's only being used to monetise, and why not use them to make the game better?"
We get a glimpse into how the story will unfold, some of the Alien-inspired environments, and how the concept has evolved.
10 Chambers Collective needed a little more time.
We stopped by the offices of 10 Chambers Collective for a chat about the co-op shooter.
It's getting cinematic down there in the darkest depths.
What are they shooting at?
There's no confusing the objective here.
We talked to 10 Chambers at E3 about the studio's promising debut title.