If you're both a Mortal Kombat fan and a PC gamer, then chances are you know that the PC port of Mortal Kombat X was far from ideal. This became infamous for its poor technical performance, but it seems Netherrealm Studios has learned from its mistakes and is working to make things better for the PC crowd.
This shouldn't be a problem with QLOC on board, as the Polish studio has helped not only with Mortal Kombat XL (including all DLC) but also the PC versions of Injustice 2, Dark Souls: Remastered, and more.
"The people that did the XL version of Mortal Kombat X, where it was dramatically improved, they're doing this version also," Lead Designer Paulo Garcia said to PC Gamer. "And because they've been working with our code engine for the past three years, they've actually become a lot faster."
"Early on we would give them like essentially like big dumps of what engine was and then they would port things to catch up, where now we're a lot more integrated and they're working with our engineers back and forth like on a day by day basis," Garcia adds. "The patches for Injustice 2 started coming quicker and quicker until they were able to get the patches out almost right after ours [on console]."
Garcia didn't specify what kinds of features PC gamers can expect, but he did say that "the main goal is to make sure that [Mortal Kombat 11] is the exact same game on all platforms."
Mortal Kombat 11 is due for release on PC, PS4, Switch, and Xbox One on April 23, but you might have heard that we just got the official gameplay reveal. Well, we've got plenty of gameplay to share below, and a preview text based on our time with the game.
Would you play Mortal Kombat 11 on PC?
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