"At 800 points I didn't expect a very long or extremely deep experience, but it just feels a bit too simple, barren and repetitive..."
Who ya gonna call? GRTV!
We shot a couple of questions to Ghostbusters: Sanctum of Slime producer Jonathan Moses.
Check out the latest screenshots
Ghostbusters hits PSN and XBLA
New game on PC, PSN and XBLA