THQ Nordic and Avalanche Studios' new cooperative shooter Generation Zero will feature progression for all players during co-op, meaning that while most games with a co-op mode only save progression in the game world of the host, Avalanche Studios is looking to change that.
"The things you do together will be saved in both of your worlds. The things [your co-op partners] pick up in your game will carry back to their world as well," executive producer Tobias Andersson told PCGamesN during an interview at Gamescom. According to Andersson there's a limit to this system though, as if a player is much further into the game this won't have an effect on the progress of the other players: "Whatever you unlocked, they won't have unlocked. They will be playing in your world, but if they go back to their world those things won't be unlocked."
Generation Zero will get a beta this autumn and releases in 2019 on PC, PlayStation 4, and Xbox One. Are you pleased to see co-op progression treated this way?
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