The recently-acquired studio behind Tropico talk about this and different types of players.
Cyborn's first entry into a new franchise will first land on major headsets in 2022.
Just in time as an exciting and mysterious expansion to arrives too, taking players deep into the magical Elderwood.
In addition to the new languages, Jackbox Games tells us about their favourite mini-games in this party game for all ages.
We spoke to Illfonic's CEO about their upcoming multiplayer title based on the world's favourite paranormal exterminators.
Small Games Impact's Team 17 title is getting closer, and we were able to try it out for ourselves at Gamescom.
From obscurantism and religious persecution to becoming the foundation on which our knowledge of the world is built, that is the story Vile Monarch wants to tell.
Andrew Shouldice talks about how they've utilised Game Help on Sony's console during an interview at Gamescom.
We talk with League of Geeks' Trent Kusters to learn more the "strategy game from hell" and its reimagining.
We spoke with the developer behind the solo project The Falconeer, to learn about his upcoming work.
We spoke to the director and founder of Blackmill Games about the World War I shooter at Gamescom.
We talk with Charlie Cleveland about tactical and slightly randomised combat in one of the most unique and convincing games at Gamescom.
Glen Schofield's new horror "doesn't mean that you only have one bullet. It might be one clip".
We talk with OG Games to learn more about the narrative aspect of the imminent release and about its ability-based gameplay.
Announced at Gamescom and now available, we've taken a closer look at the new gaming headset.
A sleepy Choi Ji-Won felt "touched" and "bad" following Gamescom.
The ocean-based adventure game is being published by Quantic Dream and will debut next year.
We also learned why hard mechanics are not always needed to create a difficult game.
We talked with Outright Games at Gamescom to learn all about the new game releasing in a month's time.
Yasuyuki Oda laughs recalling the rumour about seeing the Kamui warrior as an Ultimate fighter and admits that they're "always thinking" about King of Fighters for the Switch.
The new Armada line of screens by HP's recently-acquired accessories & peripherals brand comes with a sturdy arm in the box.
The free-to-play MMO will gather 100 players in third-person battles and we talked with its director at Gamescom.
SNK's chief producer talks to Gamereactor about the new Garou's reception, coming back after 20 years, and the specific artwork they used to unveil the project.
The King of Fighters XV will sign Haohmaru, Nakoruru, and Darli Dagger in the autumn to increase the roster to 53 characters. We talk balance with Oda-san.
Our four correspondents have seen, played, and interviewed a lot, and here are their daily and overall picks for the best and the worst in Cologne.
The District 9 director tells us about his experience working on Gunzilla Games' Off The Grid.