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Fuse

Insomniac Games' first entry into the wonderful world of multi-platform development came out not with a bang but a whisper, and promptly fell of the face of the planet. The squad-based co-operative shooter held a lot of promise, but the end product felt unbalanced and never lived up to the early hype. Something also has to be said of the generic character design that felt nothing like what we've come to expect from Insomniac Games.

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