English
Gamereactor
articles

From Ants to Zombies: Six Decades of Video Game Horror

Bitmap Books delves into the dark, disturbing and thrilling world of horror gaming.

Subscribe to our newsletter here!

* Required field
HQ

When it comes to video game history, few publishers deliver as consistently and beautifully as Bitmap Books. Their latest release, From Ants to Zombies: Six Decades of Video Game Horror, dives headfirst into the dark, disturbing, and often thrilling world of horror gaming. True to Bitmap's reputation, this book doesn't just look good on your shelf—it's a deep, enriching dive into an entire genre's evolution.

The first thing you'll notice when holding this book is its sheer quality. Bitmap Books has mastered the art of turning gaming history into physical keepsakes, and this one is no different. The cover design, featuring a macabre collage of iconic horror game imagery, screams "collector's item." The high-quality paper and vibrant prints give every page a premium feel. Whether you're leafing through gruesome screenshots or admiring eerie concept art, the visuals here are stunning. Bitmap doesn't just publish books—they create museum pieces for gamers.

The book is divided into six decades, starting with the barebones beginnings of horror in games like Haunted House (1972) and Monster Maze (1981), and stretching to modern masterpieces like Resident Evil Village and The Last of Us Part II. What sets From Ants to Zombies apart is its ability to contextualize these games within their time periods. This isn't just a list of horror titles—it's an analysis of how cultural fears and technological advancements shaped the genre.

From Ants to Zombies: Six Decades of Video Game HorrorFrom Ants to Zombies: Six Decades of Video Game Horror
Bitmap Books
This is an ad:

The book does a stellar job of showing how early limitations—blocky sprites and basic sound effects—were turned into strengths. For example, the minimalism of games like Sweet Home (1989) or the pixelated horrors of Clock Tower (1995) forced developers to focus on atmosphere and story rather than shock value. It's fascinating to see how those early decisions laid the groundwork for today's hyper-realistic survival horror games.

While zombies inevitably dominate certain sections—thanks, Resident Evil—the book makes a point of showcasing the genre's diversity. It goes beyond the stereotypical shambling undead and delves into psychological horror (Silent Hill), cosmic horror (Eternal Darkness), and even horror-comedy (Maniac Mansion).

The titular "Ants" represent the often-overlooked creatures of early horror, like the creepy crawlers in It Came from the Desert (1989). This framing reminds readers that horror isn't always about gore and jump scares—it can be anything that makes your skin crawl.

One of the book's highlights is its collection of developer interviews. These sections provide a behind-the-scenes look at how some of the most iconic games were created. Hearing from the minds behind games like Alien: Isolation or Dead Space adds a layer of depth that goes beyond just admiring the games themselves. It's one thing to know Silent Hill 2 is a masterpiece; it's another to hear about the thought process behind its haunting fog-filled town or its psychologically devastating narrative.

This is an ad:
From Ants to Zombies: Six Decades of Video Game Horror
Bitmap Books

These interviews also touch on how horror evolves with technology. VR horror, for instance, gets its due spotlight, with discussions on how the medium's immersion cranks up the fear factor. There's even a nod to the future, speculating about AI-driven horror experiences that adapt in real-time to players' fears.

Bitmap Books has always had an eye for art, and From Ants to Zombies is no exception. Concept sketches, promo materials, and in-game screenshots are scattered throughout the pages. The layout ensures that each image gets its moment to shine.

What's especially cool is how the book highlights lesser-known gems alongside the heavy hitters. Sure, there are pages dedicated to Resident Evil and Silent Hill, but there's also love for underappreciated titles like Fatal Frame, Rule of Rose, and even quirky indies like Darkwood. The visuals aren't just pretty—they're a reminder of how vast and varied the horror gaming landscape really is.

From Ants to Zombies: Six Decades of Video Game HorrorFrom Ants to Zombies: Six Decades of Video Game Horror
Bitmap Books

No review is complete without a nitpick or two, and while From Ants to Zombies is fantastic, it's not flawless. At nearly 400 pages, the book can feel a bit overwhelming if you're not a hardcore horror fan. The sheer amount of detail—while appreciated—might bog down casual readers who just want the highlights.

Additionally, while the book tries to cover the whole genre, it leans heavily on Western games. Japanese horror titles are certainly featured, but the analysis often feels a little surface-level compared to the deep dives into Western classics. A more balanced approach would have been welcome, especially given how influential Japanese developers have been in shaping the genre.

If you love video games, horror, or just beautifully made books, From Ants to Zombies: Six Decades of Video Game Horror deserves a spot on your shelf. Bitmap Books has once again proven they're the gold standard when it comes to gaming history.

Whether you're a die-hard Silent Hill fan or someone who just remembers getting spooked by Doom 3 back in the day, this book is packed with nostalgia, insight, and stunning visuals. It's not just a celebration of horror games—it's a love letter to an entire genre that continues to evolve and terrify.

From Ants to Zombies isn't just a book—it's a time machine that takes you through decades of terror, from pixelated jump scares to cinematic nightmares. For anyone who loves gaming history, this is a no-brainer (pun intended).

Bitmap Books


Loading next content