Volta is one of the highlights of FIFA 20, having been shown off a lot in promotional materials for the upcoming entry in EA Sports' franchise, and we caught up with Volta producer Ionel Stanescu at Gamescom to talk about the comparisons with the FIFA Street games of yesteryear.
"So it's not just FIFA Street," he explained. "Every year the fans they always ask and they say 'when are you bringing back FIFA Street?', because it was a really popular game back in the day, so now we feel like it's the right time to bring back street football and bring back an authentic street football experience that's rooted in authenticity. So for us Volta football is not just FIFA Street, it's way more than that."
"You're gonna find this whole new universe built from the ground up on the FIFA gameplay engine and using the power of Frostbite to really bring to life street football as it means to everyone. I'm from Romania, I played in the streets, we didn't have any pitches, so I relate a lot to the pitches in Amsterdam, for example, because they're just playing in the streets with some goalposts [...] We really went far to create 17 unique environments that speak to the world of Volta football and to the authenticity and diversity of street football."
"For us with Volta football we really wanted to create a space where it's easy to get into and it's easy to pick up and play, you just get the controller," Stanescu continued. "If you've played FIFA before, the mechanics are the same - so you'll know how to shoot, how to pass the ball, how to control your player - but if you've never played a FIFA game ever,. it's super easy to pick up and play."
He later went on to say that it "has a lot of depth, so it won't get boring fast" despite the focus on accessibility, and for gameplay footage of Volta check out our own videos from Gamescom, showing various elements of the new mode.
Can Volta be as good as FIFA Street was?
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