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FIFA 20

FIFA 20 aims to deliver a "more composed experience"

Lead gameplay producer Sam Rivera said to us that players will feel like they're "really playing the sport".

FIFA's lead gameplay producer Sam Rivera is someone we've often caught up with each year to talk about the newest iteration of EA Sports' franchise, and at Gamescom we spoke with him yet again about the upcoming game, and what we can expect this year.

"I think, so far, the feedback we've heard is really positive and a lot of people tell us that the gameplay is very different for FIFA, from FIFA 19," he told us. "So the intention was to create a more authentic experience, a more composed experience as well, like in real-life football."

"So in previous FIFAs sometimes players were running all the time, moving all the time [...] so now we see 'okay the ball is there, I need to go here', then 'okay now is the time to make the run'."

"When you play that it just feels like 'okay now I'm playing football, now I feel like I'm really playing the sport'."

You can see the full interview below, in which Rivera talks about changes to attacking, defending, and goalkeepers, but you can also watch our gameplay from Cologne right here, featuring Volta and traditional 11v11 too.

Do you like the sound of these changes to FIFA 20?

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