Fantasia: "Kinect 2 really does change the experience"
Disney-inspired game wants to "make something that's never been done before".
We talked to executive producer Chris Nicholls about what's coming to Fantasia: Music Evolved, and how Harmonix are using the original Disney movie as inspiration for their 21st century music experience.
"We knew we didn't want to make the game like an interactive version of the movie, that wouldn't have been cool," Nicolls said in relation to the game's inspiration, Disney's 1940 classic. "But we wanted to be really be genuinely connected to what they were trying to create, and really make it for now, make it for the 21st century, where the audience is different. This is about you expressing yourself and having a relationship with the music that you've never been able to have before."
Later on Nicholls was full of praise for Microsoft's Xbox One camera: "The Kinect 2 really does change the experience for people. We're still in the early stages, I don't think people really understand what Kinect can do, and we maybe the first game that really sets out to make something that's never been done before, and that could only be done by, you know, waving your hands about like a crazy person."





