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Dragon Age: Inquisition

Dragon Age: Inquisition's writer on "deceiving players"

Here's full David Gaider's Gamelab panel on game narrative for your viewing pleasure.

During the recent Gamelab conference held in Barcelona, Bioware's senior writer David Gaider gave a speech on the risks of building expectations among players about the possible story plots of a game then not fulfilling them in the game narrative. The solution? Deceiving the users a little bit without disappointing them...

Watch Gaider's full panel below and look for more details on the storytelling in both Dragon Age: Inquisition and Bioware in our upcoming separate interview.

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