Dragon Age: Inquisition

Dragon Age: Inquisition's writer on "deceiving players"

Here's full David Gaider's Gamelab panel on game narrative for your viewing pleasure.

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During the recent Gamelab conference held in Barcelona, Bioware's senior writer David Gaider gave a speech on the risks of building expectations among players about the possible story plots of a game then not fulfilling them in the game narrative. The solution? Deceiving the users a little bit without disappointing them...

Watch Gaider's full panel below and look for more details on the storytelling in both Dragon Age: Inquisition and Bioware in our upcoming separate interview.


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"It seems as if Bioware have taken a lot of the criticism directed at Dragon Age 2 to heart and done all in their power to right the wrongs."

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