Dota 2 spinoff Dota Underlords has just received a Proto Pass in beta to test the concept out ahead of the battle pass release, but Valve has just announced some other big changes coming in the next update, this time applying to ranked matchmaking.
"We heard from many of you that you wanted a place where you could experiment with different strategies or just play more casually in general without worrying about risking your hard-earned rank," Valve writes.
In Casual you'll be matched against opponents of the same skill level from now on, and you can queue either solo or with friends, letting you experiment with new builds and try for challenges. Daily Challenges and Achievements can also be earned here too.
In Ranked, however, you can only queue solo, with your rank also being used to find opponents. You'll need to play five casual games at least to unlock Ranked, and Daily Challenges and Achievements can be earned here as well.
Valve also received feedback that players were confused about ranked promotions and demotions, as well as their performances, so your rank is now a number you can see moving up and down "in a predictable way", with the change based solely on where you finish in a Ranked match, regardless of the rank of your opponent. You also get bonus points when you hit the next minor rank, and once you've got a major rank, this is locked and you can't drop back down.
The Lords of White Spire will be set to Big Boss V, the leaderboard will be cleared as part of this update, and the goals are as follows:
"Some players want the system to measure progress, while others want it to be a clear, objective measurement of skill. We hope that this new more transparent design will strike a better balance between these goals. But like all things Underlords, nothing is final and we'll continue to iterate on this and other features based on your feedback."
Do you think the change is good?