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Doom 4 has to "prove itself" says Bethesda

Cannot live on its name as it makes a comeback.

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Doom is on it's way back in a juicy, meaty fourth part. In addition to a small and bland teaser video do we actually know nothing about the game yet, but Pete Hines from Bethesda says in an interview with OXM that they won't rely on people buying the game just because it says "Doom" on the cover.

He compares it with Wolfenstein: The New Order, which is also published by Bethesda and is a new interpretation of an old classic game series:

"The last couple of games were either 'ok' or 'not great'. It wasn't a franchise where people were desperate for the next one. Wolfenstein isn't Uncharted. We knew this would take some explaining. But developer Machine Games has now untarnished the IP."

The same principle applies for new Doom. Hines says the game can not stand or fall on its name alone and it needs to stand on its own feet.

"We view that similarly to Wolfenstein. Because it's been so long since the last Doom game. We are going in as if we need to prove ourselves all over again. We have no free passes. Nobody will assume this is going to be awesome."

"We are going to have to prove that this is something that's going to be fun and different that you need to pay attention to. That has to be our default position, we can't be: 'It's Doom, of course you're going to play it'. But that just makes us work harder."

During QuakeCon 2014, which takes place in Dallas from July 17 to 20, we will get to know more about what the new Doom has to offer.


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