The Donkey Kong Bananza Direct has just concluded and it has shined a spotlight on a game that looks to be truly remarkable. The project, which will be a Switch 2 exclusive when it debuts on July 17, will be an absolute treat for fans of varied and intricate gameplay, really pushing the boundaries of 3D platforming. With that being the case, the Direct honed in on the various abilities and moves that will be at DK's disposal, while also delving a tad into the story and narrative as well.
For those wondering what the point of DK Bananza is, essentially, the aim is to man the popular ape and to guide him deeper and deeper into the planet's core in an attempt to stop the Void Company, led by the nefarious Void Kong and his lackeys Grumpy Kong and Poppy Kong. The have taken over the various sub-levels of the planet and the aim is to dive deeper, free the levels from their grasp and all while protecting a young Pauline who has allied herself with DK. Oh, and where did Pauline come from, you ask? She begins the story as a rock called Oddrock, who soon is smashed to reveal the talented songbird.
With this in mind, you explore the various levels using DK's wide set of abilities, which includes punching, jumping, free climbing, and even a slate of more specific moves too. As for what these are, see below:
Plus, DK can use gathered Bananenergy to transform into powerful Bananza powers. We got to see a few in action:
Beyond this, the Direct introduced us to how Banadium Gems and Chips, Gold, and Fossils work, each of which can be consumed at stores for a variety of reasons. We got to see a plentitude of bosses and enemy types, a handful of the sub-levels that can be traversed using Eelevators, and more.
Check out some new gameplay below all ahead of Donkey Kong Bananza arriving on Switch 2 on July 17.