In the fourth and final part of Codemasters Dirt 3 presentation at London Battersea Power Station, we get further questions answered by game designer Paul Coleman, and drivers Ken Block and Kris Meeke. Enjoy!
"It's quite obvious that Codemasters have wanted to make a game that on all accounts beats the rest of the genre, and that's something that they've partially succeeded with..."
We caught up with Dirt 3 composer Christian Stevenson to talk the dos and don'ts of licensed music in videogames. Here's eight commandments every game should follow.