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Civilization VI

Civilization VI expands with Gathering Storm in February

Climate change is certainly a hot topic.

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Civilization VI was released just over two years ago and early this year we got the first expansion, Rise and Fall, and now the second one, Gathering Storm, has been announced for release in February next year.

As we've come to expect from Civ expansion it changes the game quite dramatically and this time around it's all about extreme weather and natural disasters.

"With Sid Meier's Civilization VI: Gathering Storm, players are now faced with a changing, active planet that places new challenges and opportunities in front of them," added Ed Beach, Lead Designer at Firaxis Games. "Volcanoes, river floods, droughts and massive storms all await and are a part of our new Global Climate system that can cause ice sheets to melt and sea levels to rise based on players' choices about how they want to interact with the environment."

It sounds very current, doesn't it? This also ties into how strategic resources are used. Now, these are consumed in power plants so there's going to be a finite supply of oil and coal, which in turns feeds into the new 21st-century civics and technologies which allow for things like recapturing carbon emissions. There are also new leaders and civilisations (8 in total), new wonders, units, and a couple of interesting scenarios (The Black Death, War Machine - WWI).

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Civilization VI: Gathering Storm will arrive on Windows PC on February 14 next year and fetch a fairly hefty chunk of change (£34.99/€39.99).

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Civilization VI (Switch)Score

Civilization VI (Switch)

REVIEW. Written by Mike Holmes

"Despite a couple of issues, if you're after a deep and engaging strategy experience on Nintendo's console, you won't find anything better than this."



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