Half-Life: Alyx turned a lot of heads when it was revealed earlier this month, along with a March release window, but it turns out that CD Projekt Red isn't worried about it releasing so close to their RPG Cyberpunk 2077, due out in April.
The topic came up during a recent earnings call, as shared by Yahoo Finance, with senior VP of business development Michal Andrzej Nowakowski saying that its VR nature means it shouldn't be a problem for them.
"I think it was a surprise for everybody, but I think not in a way you are suggesting," Nowakowski said. "VR remains an extremely nichey niche of the market, like it's very, very small. The only reason I can think of why has Valve has decided to actually put this title in the market is because they actually have a corporation on the hardware side of the things, and I assume that they actually are planning. This is probably a big effort for them to sort of try to expand that. That niche is very, very, very - and I could add a few verys here - small."
"So from the market perspective, are we afraid? No, because it's a very different niche. It's - this is an endeavor to sort of try to push the hardware while we are really targeting the mass markets where it is, which is major consoles and the PCs without the need to have the VR gear."
"Now I am actually unaware in our conversations with other major publishers of really pushing hard for VR, but perhaps these information have missed me. I generally don't know. I mean, I know there's a few titles here and there that usually some sort of showcase or experience, but I have not heard of anybody building an actual solid business on the VR so far. That may very well change in the coming years."
"Perhaps Half-Life will be this first stone that is going to turn into something larger as we go, but that's definitely not going to be the case come first half of the next year. I daresay it's probably not going to be next year. Even - I don't eventually know even further because things may change. And at some point, VR maybe a mass-market entertainment that will validate the business model behind it, but it is not the case, at least not for us right now."
These are strong words from CDPR, who doesn't think a VR game can offer significant competition to their RPG, which is due to land on PC, PS4, and Xbox One.
Do you think they're right?
Thanks, PC Gamer.
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