Call of Duty: Halo sounds nice 🇸🇪
I've mentioned before that I would have liked to see some Call of Duty studio interpret the Halo series, now that Microsoft owns all the rights needed. As we reported the other day, it's entirely possible that something like this is actually in the works as Sledgehammer is working on an "unexpected" game that is being developed with Unreal Engine 5.
Considering that they previously only worked with the IW graphics engine, it's a big step – and if we add that Halo Studios recently stated that all future Halos will be developed with the Unreal Engine – there's still a possibility that this unexpected game is a Halo. And for me, it sounds absolutely wonderful. If I had to choose the premise, I would have liked a typical Call of Duty adventure with the US military replaced by UNSC, and the environments can then be almost any planet.
That would have resulted in a game-wise fairly typical Call of Duty that gives us the opportunity to see a different part of the Halo universe, and thus provides variety by allowing us to use other weapons, explore new locations and see aspects of the Halo world that we have not previously come into contact with through the games.
But... there are more Halo games I hope Halo Studios will be willing to explore. After all, their spinoffs have been quite successful (by which I count ODST) with Halo Wars leading the way. Here are three Halo games I think would have been phenomenal:
• Halo Karts As you know, there are plenty of vehicles in the Halo world, several of which have become truly iconic, not least the Mongoose, Ghost and Warthog. The world is also endlessly varied, and here of course we need a good and easy-going kart game, which can be advantageously combined with drivers from all sorts of series – just like Animal Crossing, Splatoon and Zelda visit in Mario Kart – so we can play as Banjo-Kazooie, Marcus Fenix and Crash Bandicoot. Of course, there should also be good building tools so people can make their own levels and tournaments, nice support for local co-op and really nice graphics.
• Halo Mega Bloks Adventures As you may know, there was previously a Mega Bloks game (yep, the Lego copy) based on Halo in development, which had come quite far in production. Of course, they would resume and develop this, with lots of focus on co-op. Just like how Sony is supposed to be successful with Lego Horizon Adventures, Halo Studios could lure new fans into the Halo heat with a slightly more light-hearted adventure.
• Halo JRPG There is so much story in the Halo universe today, thanks mainly to the books and comic books, that it's high time to do something new. Why not take a look at Like a Dragon: Infinite Wealth and offer a turn-based role-playing game in the Halo world with interchangeable characters and long cutscenes. Preferably developed in collaboration with a Japanese studio.

How do you feel about a Halo developed by Sledgehammer Games?




