Get some serious military action with story 🇸🇪
This post is tagged as:There are always complaints about the single-player campaigns with every new Call of Duty (extremely few exceptions in the last 15 years) and Battlefield (with the exception of Bad Company). For good reason. They are not up to scratch.
Treyarch had a fun thing going on with Black Ops, but it got way too dizzy and fuzzy after a couple of games, and today feels like wandering time travel without a lot of well-written putty that holds everything together nicely without flaws. And I can't help but think that this is a great shame.
Of course, I understand why. It's hard to sell microtransactions for a single-player game, and when you're done with it, you're done with it. The result is that they only dutifully develop the campaigns, which are a few hours long and, as I said, not very well done. People want them even though they are mediocre. It kind of belongs.
Activision and EA have a job to do here. The graphics engines are there and are absolutely top class. Instead of promptly releasing these almost puerila action adventures, let a separate team make a real game. Activision should bring in someone who can really tell a military story (why not Kathryn Bigelow?) and create a 20-hour campaign with a really good story that keeps us spellbound, where we don't have to be thrown on with massive set pieces just to get everything done in the course of a few measly hours.
EA and its side have a somewhat simpler mission, namely they only need to revive Bad Company. Come up with a rich story and let the boys go on an adventure again. Fuck the multiplayer.
Then you can advantageously let the same squad play the lead role in two smaller expansions of five hours each (still more than Call of Duty and Battlefield usually offer) in order to sell season passes. I am absolutely convinced that there is a market for this. Even oft-criticized games like Halo 4 and Halo 5: Guardians have each sold over ten million copies. People want military campaigns - and lavish ones are a wide-open market that no one right now seems to want to take in with pliers.

If there had been a well-written and lavish military thriller campaign, completely without multiplayer - would you have been interested?
