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Post-E3 Depression

Written by Benke on the 30th of June 2014 at 11:59

I'm just back from my summer vacation. Vacation as in caring for a 10 week old puppy 24/7 that is. It's not the most exciting of times in the games industry with E3 over and done with and a laughable release schedule for the month of July (seriously, it's completely empty). Then again Gamescom is just six weeks ahead and E3 help remind us that in spite of numerous high profile delays the end of 2014 should still offer plenty. In fact, the Destiny beta will help fill any void in July and there's always the backlog of games to work off. I know I've got a bunch of PS Plus and Games with Gold titles I need to work off. I think Trine 2: The Complete Story and Max: The Curse of Brotherhood are first in line. And don't mention my Steam backlog...

It's really rather weird how instead of spreading releases more evenly to avoid congestion it's as if the lower amount of AAA releases means they are even more concentrated to the dark months of the year. September and onwards is going to be mental.

Back on subject, E3 was great this year - perhaps not the showfloor (there's really nothing to fill the showfloor void as the numbers of AAA games continues to drop) - but there was a definite positive vibe about the place. The conferences were all great (perhaps with the exception of EA that was a bit odd). VR certainly stands out as the "next big thing", even if noone should think it will replace traditional gaming (and that's not the idea anyway), the indie scene looks more vibrant than ever, while steampunk and the Victorian age is the new black.

HQ