Recently, Kotaku's Jason Schreier wrote an in-depth report on Anthem, the game's development as well as what went wrong during the time of the mentioned development. BioWare did put out a statement on the official blog after the report was published and now BioWare's Casey Hudson has addressed the issues in a letter to employees at the studio that Kotaku obtained. You can read parts of the letter below or read it in full here.
"We updated our studio structure around a matrix so that department directors can be fully focused on individual career support and well-being. We are defining better role clarity so that people can succeed better against clear expectations. And we are putting in place production changes that will provide for clearer project vision as well as a significant post-production period that will further relieve pressure and anxiety on teams during development.
But I know there's much more to do, and we will talk in more detail about other actions we have been planning in response to internal feedback and postmortems at next week's All-Hands. As always please continue to provide feedback on further steps we can take to make BioWare the best possible place to work.
I'm committed to getting us to a place where we are delivering on the highest expectations for BioWare games, through a work environment that's among the very best in the world. With your help, we will get there."