Bioware dev answers question: "did MEA get a fair shake?"
Mark Darrah talks about Andromeda's reception on Twitter.
If you cast your minds back to last year, Mass Effect: Andromeda was released to a pretty underwhelming reception, having been set in motion even before release when gameplay footage had emerged, and now Bioware's Mark Darrah (who is also executive producer of Anthem) has taken to Twitter to answer the question as to whether the game got a "fair shake".
He starts by saying that it was "a deeply flawed game. Especially at launch," which wasn't helped by the "crowded" review space at the time, considering "Nier, Nioh, Horizon, and Zelda" all launched in the same window, all of which did "something better than MEA."
"As a result, even systems that are pretty decent get scrutinized against superiorly implemented ones. Does launching in a different window turn 72% into 90? Certainly not. 72 into 77/78? Maybe," he continues. "Does that affect sales? Some. But word of mouth matters so much these days."
"And here's the thing. That's the nature of the industry. You don't have full control over when you launch and no control over when others do," he adds, before finishing the thread with: "You launch the best game you can. MEA has a lot of problems and got lapped by genuinely better games."
When one user responded that none of the above is an excuse, Darrah also answered that it wasn't intended to be an excuse. Either way, this is an interesting insight into Andromeda's performance from someone in the studio, but do you agree with his take on it?